Video games and cars. Two fields with seemingly little in common beyond racing games are now coming together through software engineering.
Building safer, more intuitive mobility experiences requires more than traditional hardware expertise, and today’s car development demands advanced software innovation. This is especially true for Human Machine Interfaces (HMI) that help drivers interact with next-generation electric and intelligent vehicles, and Graphical User Interfaces (GUI) that show drivers what’s happening and give them intuitive control. This shift means that game development, AI, virtual reality, and digital interface design are now essential skills in automotive engineering.
Ryota Kimishima represents a new wave of software experts joining Mazda from outside the car industry. What does the next generation of car development look like at Mazda? What significant roles do HMI and GUI development play, and what makes a Mazda interface distinctly Mazda? We interview Kimishima to explore these questions, and find out how software engineers at Mazda are shaping the future of cars.